Attribution Items
Every equipment that can receive Attribution. Each item has its own pool of attributes and a Classification (1 to 5) that limits how many attributes it can hold. Rings and amulets are not eligible.
Category:
All
Swords (28)Axes (25)Clubs (21)Distance Weapons (12)Quivers (7)Helmets (30)Armors (18)Legs (11)Boots (7)Shields (35)
Attribute:
All
Absorb Health (1)Mana Absorption (3)Armor (61)Arrow Guard (31)Attack (90)Attack Interval (74)Axe Fighting (49)Berserk (10)Bleeding (3)Burning (3)Club Fighting (46)Critical Hit (37)Crushing Blow (19)Defense (64)Destruction (1)Distance Fighting (53)Dodge (1)Double Bash (6)Electrify (1)Freeze (1)Healing (8)Health Regeneration (25)Hit Chance (17)Life Leech (28)Magic Level (27)Mana Healing (4)Mana Leech (5)Mana Regeneration (13)Max Health (44)Max Mana (17)Mitigation (15)Perfuration (28)Poison (2)Elemental Protection (3)Energy Protection (13)Fire Protection (20)Life Drain Protection (1)Mana Drain Protection (12)Physical Protection (47)Poison Protection (2)Reflect Elements (1)Reflect Energy (1)Reflect Fire (1)Reflect Physical (2)Shielding (37)Speed (17)Sword Fighting (43)Vibrancy (6)Weight (104)
15 of 194 attribution items
Crystal axe
Classification 3
7 possible attributes
Dwarven axe
Classification 3
4 possible attributes
Fire axe
Classification 3
7 possible attributes
Knight axe
Classification 3
6 possible attributes
Dragon hammer
Classification 3
5 possible attributes
Skull staff
Classification 3
5 possible attributes
Evil crossbow
Classification 3
5 possible attributes
Sapphire bow
Classification 3
5 possible attributes
Ceremonial mask
Classification 3
6 possible attributes
Blazing quiver
Classification 3
6 possible attributes
Deadly quiver
Classification 3
7 possible attributes
Quiver of valor
Classification 3
6 possible attributes
Bright sword
Classification 3
6 possible attributes
Crystal sword
Classification 3
6 possible attributes
Fire sword
Classification 3
7 possible attributes



